GrandTheft Auto San Andreas adalah permainan komputer dan video action-adventure sandbox-style yang dikembangkan oleh Rockstar North. Kontrol senjata manual di mobil: OUIQDMW: Lompatan BMX yang tinggi: CJPHONEHOME: JHJOECW: penggantian Tamplate dan lain2 ada di tanda warna merah. untuk penambahan widget dan pengaturan tata letak ada di
Em seu lançamento, GTA San Andreas introduziu muitas novidades à franquia, incluindo um sistema de mira automática muito prático para controles, bem como um recurso de melhoria de destreza ao usar armas, melhorando a mira. De todo modo, o arsenal deste jogo é enorme, com 30 armas à disposição, divididas em nove categorias. Confira aqui uma lista completa com essas armas e onde achá-las para aprimorar sua jogatina de GTA Trilogy Remastered. Informações gerais sobre armas em GTA San Andreas Existem três níveis de habilidade para cada arma Ruim, Gângster e Assassino, eles progridem mirando com precisão. Você só pode ter uma arma de cada categoria com você a qualquer momento. Não se apegue muito a elas. Você perde suas armas se for parado pela polícia. E, spoiler importante Carl, o protagonista, necessariamente perde todas as suas armas duas vezes durante a história . Quatro armas formidáveis podem ser obtidas facilmente em posições fixas coletando as 50 Ferraduras escondidas no jogo SMG, Cargas de Explosão, Espingarda Semiautomática e M4. Códigos de trapaça também podem ser usados para obtê-las. Aqui está uma lista de locais onde cada arma pode ser facilmente encontrada. Além disso também preparamos mapas com a posição das armas mais desejáveis do conjunto, incluindo posições fixas, NPCs armados ou lojas. Você nem sempre poderá acessar alguns desses pontos até que tenha progredido o suficiente na história ou cumprido certas condições especiais, como completar uma missão específica. Armas brancas Punhos Você sempre terá eles a disposição. Soco inglês Na garagem ao lado do Roboi's Food Mart em Los Santos. Soco inglês Faca Em muitas missões e em quase todos os lugares. Cassetete Nas delegacias de polícia ou matando um policial. Taco de sinuca Em bares em San Andreas, após uma partida de sinuca ou matando um jogador de sinuca. Taco de Golfe Os taxistas, quando provocados, às vezes usam essa arma. Existem também alguns no Clube de Golfe. Entrar em um carrinho de golfe lhe dá um. Taco de beisebol Este clássico pode ser encontrado perto de qualquer estádio ou nas mãos de alguns motoristas insatisfeitos. Pá a primeira está no quintal da casa de Ryder. Existem vários outros em jogo, em cemitérios, ao lado de sepulturas improvisadas, em pedreiras, etc. Katana Há um em Los Santos, atrás da barreira 24/7 e 8-Ball Autos em El Corona. Katanas Motosserra Para provar ao mundo que você é um psicopata que não deve provocar vá para a ponte sul de Ocean Docks, procure atrás das escadas. Você pode encontrar outros em quintais e algumas fazendas. Motosserras Armas de fogo pequenas 9 mm A arma de fogo mais básica de todas está disponível na Ammu-Nation por $200 após a missão do Doberman. Você também pode conseguir um matando gangsters, traficantes de drogas, bem como alguns pedestres e prostitutas. 9mm com silenciador Uma arma útil que não causa pânico, nem é revistada pela polícia, até que um policial o veja usando. Você pode encontrar uma no topo da escada, no canto sudeste do Los Santos Conference Center. Você pode comprá-la por $600 na Ammu-Nation após completar a missão Madd Dogg's Rhymes. 9mm com silenciador Desert Eagle Muito mais poderosa, esta arma é bastante difundida. Ele pode ser comprada por $1200 na Ammu-Nation após completar a missão Black Project. Em Los Santos vá para o sul de East Beach em direção a Playa Del Seville. Procure o canto da cerca que separa a praia do cais. Desert Eagle Espingardas Espingarda serrada No telhado do Pig Pen em Los Santos. Espingarda Nas delegacias, bem como nas mãos da polícia de 3 estrelas de nível de procurado. Também fornecida ao entrar em um carro de polícia de 4 estrelas. Ela está disponível na Ammu-Nation por US$ 600 após a missão do Doberman. Spas 12 Uma espingarda semi-automática, para ganhar facilmente qualquer tiroteio de curta distância. Há um nos arbustos a nordeste do Edifício Sumo, no Depósito de Mercadorias de Las Venturas. Você pode comprá-la por $1000 na Ammu-Nation após completar a missão You Already Had Your Tickets Spas 12 Metralhadoras Tec9 Bastante difundida, esta arma pode ser encontrada no telhado da casa de Sweet, embora não seja fácil alcançá-la. Caso contrário, você pode encontrar um em um dos portões do Aeroporto Internacional de Los Santos. Micro SMG Disponível sob a ponte que conecta Ganton e Est Lost Santos. Ele está disponível na Ammu-Nation por $500 após a missão do Doberman. SMG Este MP5 sem nome fica no telhado do Jefferson Motel ou em um pontão em Las Colinas, ambos em Los Santos. Ele está disponível na Ammu-Nation por $200 após a missão do Doberman. Você também pode simplesmente pegá-lo de gângsteres inimigos durante a guerra de gangues, bem como de agentes do FBI. SMG Rifles de assalto AK47 Finalmente uma arma digna desse nome. Ele pode ser encontrado em vários lugares, incluindo o distrito de Mulholland em Los Santos, atrás do Roboi's Food Mart. Ele está disponível na Ammu-Nation por $3500 após a missão Lure. M4 Essa arma precisa e formidável é mais rara, você encontra no final da pista do aeroporto internacional, entre as rampas. Todos os soldados estão equipados com esta arma, você pode enfrentá-los na Área 69 ou aumentando seu nível de procurado. Rifles de precisão Rifle Ao lado da piscina, na parte de trás da casa, a oeste do esconderijo em Mulholland. Ele está disponível na Ammu-Nation por $100 após a missão Body Harvest. Sniper Rifle A arma ideal para matar um alvo à distância. O mais fácil de encontrar é provavelmente no topo do andaime atrás do InterGlobal Studios no bairro Vinewood de Los Santos. Procure a placa Interglobal Television ou Stage 25. Também há uma na varanda de uma casa em Mulholland. Ele está disponível na Ammu-Nation por $ após a missão Pier 69. Armas pesadas Lança-chamas Encontre um em Flint County, faça uma busca na floresta, atrás das cabanas perto dos trilhos. Lança-chamas Minigun Mirar é superestimado quando você tem uma dessas e munição suficiente. Você pode encontrar esta arma em Las Venturas, no final do parque de estacionamento subterrâneo da Roca Escalante, em frente ao ascensor. Há também um no rancho de Mike Toreno após completar a missão Vertical Bird. Rocket Launcher Seu melhor amigo contra todos os tipos de veículos terrestres, bem como contra grupos de inimigos. Há um difícil acesso na cobertura do prédio com a grande antena de rádio no centro de Los Santos, mas você precisará de um veículo voador para alcançá-lo. Tem outro no heliporto da Delegacia de San Fierro, que pode ser obtido durante a missão Último Voo do Toreno. Há também um no rancho de Mike Toreno após completar a missão Vertical Bird. Lança-mísseis guiado uma versão melhorada para derrubar alvos voadores. Você pode encontrá-lo entre as latas de combustível no Aeroporto de Easter Bay em San Fierro. Como as outras armas pesadas, também existe uma no rancho de Mike Toreno após completar a missão Vertical Bird. Armas de arremesso Gás lacrimogêneo Em Los Santos, no cruzamento da Mulholland, na escadaria do prédio a oeste do estacionamento. Caso contrário, entre os checkouts das docas do oceano. Ao contrário do que o nome desta arma pode sugerir, ela continua mortal. Tenha cuidado para não se gasear. Coquetel Molotov Em Vinewood, a oeste de 24/7, bem como em um beco próximo ao centro de reciclagem de East Lost Santos. Granada Atrás de uma cabana queimada em Las Colinas ou na varanda de um motel em Idlewood. Você também pode comprá-lo na mercearia americana local, Ammu-Nation. Cargas explosivas controlar quando e onde exatamente uma bomba vai detonar é geralmente considerado uma coisa boa. Você pode encontrá-las entre o Red County Inside Track em Montygomery e o prédio ao lado. Ammu-Nation oferece esta ferramenta de consumo diário por apenas $ após completar a missão Against All Odds. Macetes estão sempre presentes em todos os jogos da franquia Grand Theft Auto e San Andreas não é exceção, mesmo com a coletânea GTA Trilogy Remastered. Veja aqui a lista completa de códigos, como usá-los e seus efeitos na versão para PC Com a chegada da coletânea GTA Trilogy Definitive Edition os games receberam novas conquistas em praticamente todas as plataformas PC, PS4, PS5 e Xbox. Confira aqui a relação completa delas Aqui está um guia explicativo para enriquecer rapidamente em Grand Theft Auto San Andreas, o que tornará sua vida muito mais fácil, afinal você pode comprar armas, veículos, propriedades e muito mais. Existem diferentes métodos para obter dinheiro, uns mais eficazes que outros
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Weapons in GTA San Andreas. Weapon Wheel in GTA San Andreas - The Definitive Edition. The following is a list of weapons that can be used in Grand Theft Auto San Andreas. Contents[] Grand Theft Auto San Andreas features 38 different weapons and three special items, where they follow the same mechanics as in previous titles, however, the arsenal has been expanded with the introduction of "consumable items", as well as "gifts", which are primarily used for girlfriends and optionally used as melee weapons. Auto-aim[] A notable improvement over previous games is the auto-aiming system on every weapon except the Rifle, the Sniper Rifle, projectiles, or any of the heavy weapons, which occurs when the target is within the weapon's range determined by the type of weapon and the player's proficiency with that weapon based on the skill and takes the priority on the closest target when facing multiple NPCs. Another feature of this improvement is the targeting lock that changes color as the target's health decreases. Green progresses to orange, which progresses to red, and finally black upon the target's death. The Auto-aim also seems to bear a strong resemblance to the execution system in Rockstar's Manhunt, where the darker the color or the target, the more gruesome the execution; in GTA San Andreas, the darker the color of the target, the less health of the target. Weapon Skill[] Another notable feature is a weapon skill system; where it determines the general proficiency of the player with the weapons. This increases when the player shoots accurately. Getting a high Weapon Skill increases the ability with weapons and grants more versatility when used. There are three levels of skill "Poor", "Gangster", and "Hitman". One can view the weapon skills two ways Wielding the weapon, then press L1, LT, or TAB. The skill level appears in the stat box in the bottom corner of the screen. In the menu, select Stats, then Weapons. Each weapon type displays one of three labels "Poor", "Gangster", or "Hitman". If one is wielding a weapon, one will also see their current skill level for that weapon. Gangster[] Gangster level is reached when the meter is 20% to 50% filled. When Gangster is reached with certain weapons, you're able to move while aiming, and your lock-on range, accuracy, rate of fire, and strafe speed increase All type of Shotguns note you can already move while aiming/firing the sawn-off shotgun AK-47 Desert Eagle M4 Micro SMG note you can already move while aiming/firing this weapon SMG Pistol note you can already move while aiming/firing this weapon Silenced Pistol Tec-9 note you can already move while aiming/firing this weapon Hitman[] Hitman level is reached when the meter is 100% filled. When Hitman is reached with certain weapons, your lock-on range, accuracy, rate of fire, and strafe speed increase further, and you're able to fire these weapons while moving AK-47 Combat Shotgun Desert Eagle M4 SMG Silenced Pistol Shotgun Double Weapon Hitman[] One new feature is the ability to duel-wield certain weapons after reaching Hitman weapon skill level. These weapons are light enough and feature reloading that is compatible with holding one in each hand. This allows the player to inflict twice the amount of damage per reload cycle. For weapons that have Double Weapon Hitman, it takes longer to reach 100% weapon skill opposed to other weapons that can only be wielded with both hands. When you reach Double Weapon Hitman, you can wield two of the below weapons simultaneously, and your lock-on range increases Micro SMG Pistol9 mm Sawn-Off Shotgun Tec-9 Types[] Here is a list of the available weapon slots, and the weapons that can be used in those slots. Weapons in italics can be dual-wielded. Slot 1 Hand Fist Brass Knuckles Slot 2 Melee Weapons Knife Golf Club Shovel Pool Cue Nightstick Baseball Bat Katana Chainsaw Slot 3 Handguns Pistol Rate of fire 165 RPM poor, 200 gangster, 300 hitman [dual-wielded] Silenced Pistol Rate of fire 130 poor, 150 gangster, 165 hitman Desert Eagle Rate of fire 65 poor, 75 gangster, 85 hitman Slot 4 Shotguns Shotgun Rate of fire 55 RPM Sawn-off Shotgun Rate of fire 200 poor & gangster, 400 hitman [dual-wielded] Combat Shotgun Rate of fire 150 poor, 180 gangster & hitman Slot 5 Submachine Guns Tec-9 Rate of fire 450 poor & gangster, 900 hitman [dual-wielded] Micro SMG Rate of fire 450 poor & gangster, 900 hitman [dual-wielded] SMG Rate of fire 650 RPM Slot 6 Assault Rifles AK-47 Rate of fire 450 RPM M4 Rate of fire 450 RPM Slot 7 Rifles Sniper Rifle Rate of fire 55 RPM Rifle Rate of fire 55 RPM Slot 8 Heavy Weapons Flamethrower Rate of fire 180 Rocket Launcher Rate of fire 55 Heat-Seeking Rocket Launcher Rate of fire 55 Minigun Rate of fire 1800 RPM Slot 9 Explosives Tear Gas Molotov Cocktail Frag Grenade Satchel Charges Slot 10 Handheld Items Fire Extinguisher Rate of fire 1800 Spray Can Rate of fire 1200 Camera Rate of fire 33 Slot 11 Gifts Flowers Cane Dildo Vibrator Slot 12 Gear Night Vision Goggles Thermal Vision Goggles Parachute Slot 13 Others Detonator The following table lists weapons based on their types and categories assigned to them in the files. Unarmed Melee Weapons Handguns Shotguns Fist Brass Knuckles Knife Nightstick Pool Cue Golf Club Baseball Bat Shovel Katana Chainsaw Pistol/9mm Silenced Pistol/9mm Desert Eagle Sawnoff Shotgun Shotgun Spaz 12/ 12 Submachine Guns Assault Rifles Sniper Rifles Heavy Weapons Tec9 Micro SMG SMG AK47 M4 Rifle/Country Rifle Sniper Rifle Flamethrower Minigun Rocket Launcher Heat-Seeking Rocket Launcher Thrown Weapons Consumable Items Gifts Special Tear Gas Molotov Cocktail Grenade Satchel Charges/Remote Explosives Camera Spray Can Fire Extinguisher Dildo Vibrator Flowers Cane Detonator Night Vision Thermal Vision Parachute Vehicle Weapons[] Imagery Table[] NOTE Click on the images to go to their articles, or hover over the image to reveal the weapon's name. Unarmed Melee Weapons Handguns Shotguns Submachine Guns Assault Rifles Sniper Rifles Heavy Weapons Thrown Weapons Consumable Items Gifts Special Additional Information[] Standard Issue Weaponry[] Weapons mandatorily added to Carl's inventory in accordance with storyline scripts. Mission Weapons Given Tagging Up Turf Spray Can unlimited propellant, later reduced to 1000 units Nines and AK's 9mm unlimited ammo, +60 rounds after Emmet's shooting practice Madd Dogg's Rhymes Knife Burning Desire - Molotov Cocktail +20 bottles - Fire Extinguisher unlimited CO2, later removed Just Business Micro SMG unlimited ammo, later reduced to 80 rounds Reuniting the Families - Shotgun +60 shells - AK-47 unlimited ammo, later removed The Green Sabre Camera unlimited films, given after all weapons are removed Badlands Camera unlimited films, later reduced to 36 Against All Odds Satchel Charges +10 Small Town Bank Shotgun adds up to 48 shells, +48 if sawn-off or combat shotguns are owned Are You Going To San Fierro? - Flamethrower +300 units of fuel, later replaced by - Rocket Launcher 10 rockets Photo Opportunity Camera unlimited films, later reduced to 24 if not already owned The Da Nang Thang - Minigun unlimited ammo, removed along with all weapons after Maverick is destroyed - Knife added to inventory after being shot down, later replaced by - Katana Snail Trail Sniper Rifle +5 rounds Ice Cold Killa Silenced 9mm +200 rounds Pier 69 Sniper Rifle up to 24 rounds are added Toreno's Last Flight Rocket Launcher +60 rockets, later removed Interdiction Rocket Launcher +40 rockets Stowaway Satchel Charges +1 if no charges are owned Black Project - Knife - Silenced 9mm +70 rounds - Sniper Rifle +35 rounds - Thermal Goggles - Micro SMG +200 rounds Green Goo Micro SMG +2000 rounds Freefall 9mm unlimited ammo, later removed if not owned Vertical Bird - Knife - Silenced 9mm +30 rounds End of the Line - Night Vision Goggles - Fire Extinguisher unlimited CO2 - Micro SMG set to 120 rounds Dam and Blast - Knife Architectural Espionage Camera +20, if not owned Breaking the Bank at Caligula's - Knife - Silenced 9mm +300 rounds - Tear Gas +10 canisters, later replaced by - Satchel Charges +10 - Night Vision Goggles Weapon names highlighted in Italic denotes the items as pickups, but compulsory in order to progress the game. Optional Pick-ups[] Weapons explicitly made available during certain missions, missable if not collected. Mission Weapon Pickups Cleaning the Hood Baseball Bat Badlands Camera 24 films, if removed from inventory before photographing the corpse Against All Odds Satchel Charges +15 Outrider - Sniper Rifle up to 40 rounds are available to collect - Rocket Launcher up to 20 rockets Discrepancies[] At least six missions in Grand Theft Auto San Andreas feature differing weapons for their respective cutscenes and gameplay. They are Mission Users Cutscene Weapon Gameplay Weapon Ryder Lance "Ryder" Wilson Glock 17 Pistol Colt M1911A1 The Green Sabre Eddie Pulaski -> Carl Johnson unknown model Camera Canon AE-1 Mike Toreno Mike Toreno Glock 17 Micro SMG IMI Micro Uzi Stowaway CIA agents Colt M16A2 Micro SMG IMI Micro Uzi Beat Down on B Dup Sean "Sweet" Johnson Desert Eagle AK-47 End of the Line Melvin "Big Smoke" Harris Combat Shotgun Franchi SPAS-12 AK-47 End of the Line Frank Tenpenny Combat Shotgun Franchi SPAS-12 Pump Shotgun Ithaca 37 Beta Weapons[] There are additional so-called beta weapons that are not available for use in the game but rather often depicted in several ways, usually during in-game cutscenes A wooden bat is used by Big Smoke during the cutscenes of his eponymous mission and Running Dog. First Date features a smaller version of a normal knife used by Catalina. It doesn't even have any texture files. The full-size Uz-I 9mm featured in Grand Theft Auto Vice City can be seen in some pre-release material and in Big Smoke' statue. The HUD icon of the Micro SMG depicts the Mac 10 from Grand Theft Auto Vice City instead of the corresponding Micro SMG. The HUD icon of the Sniper Rifle depicts the PSG1 from Grand Theft Auto Vice City. An unused texture for the spray can is seen on some preview screenshots. The Python from Grand Theft Auto Vice City is featured as a sign on the entrance of Ammu-Nation. Several guns can be seen on shelves/racks in Ammu-Nation, which are Steyr AUG, Galil Norinco Type 64, Galil AR, various revolvers, Calico M110, MAC-10, Spectre M4, Heckler & Koch MP5K, IMI Uzi, Calico M950, Intratec TEC-9, AK-47, FAMAS, Thompson and Heckler & Koch G3A3. In the mission Stowaway, the crates seen near the vehicles contain a silhouette of what appears to be an MP5K. Explosive Situation features a better textured golf club used by Woozie. The shovel used by Tenpenny in the mission High Noon is different. It can also be spotted in the Introduction film. Saint Mark's Bistro features a throwing knife used by Maria Latore. A smaller and blue parachute can be seen in a demonstration video in Learning to Fly. It also appears in A Home in the Hills. Some other cutscenes also depict a Glock-based Pistol, which is different from the M1911-based one used in-game. Missions including but not limited to The Introduction, The Green Sabre, First Base and Home Coming. Trivia[] The TEC-9, Flamethrower, and Minigun are the only weapons which, when fired, do not move CJ's body. Oddly enough, melee weapons such as the Chainsaw can be used to amass large sums of money in short periods of time, if the player correctly utilizes the weapon with no law enforcement in their vicinity. Much like the Baseball Bat in Grand Theft Auto III, where the player can kill literally thousands of citizens with no wanted level if planned correctly. There are three different ways to get infinite ammo for guns. First, the player can buy a lot of any type of gun to stock up ammo; Secondly, the player can use the infinite ammo cheat; Thirdly, the player must acquire 100% game completion. The Tec-9 and Micro SMG are the only weapons that share the same weapon skill that is shown in stats as machine pistol. Weapons that can be dual wielded at Hitman level take significantly longer time to level up. CJ will be stripped of all his weapons twice during the main storyline once after The Green Sabre, again during The Da Nang Thang and optionally if parachuted into the water during Dam and Blast. Glitch[] It is possible to get infinite ammo by going to a shooting range in some Ammu-Nation shops. Select a firearm of choice excluding heavy and throwable weapons and enter the shooting range, right after the screen turns black, press the escape button a few times and wait for CJ to teleport back in the shop; the player will notice sometimes, rarely or never the ammo of the firearm they're holding have doubled, keep doing this with the help of luck and when the ammo reaches until a point that the amount disappears, then it will become unlimited. Players who are looking for an alternative way to make the ammo amount on the HUD icon disappear can simply buy ammo till it reaches 9999-?? and then pick up any weapon via police that they've dropped. See Also[] Weapon Stats in GTA San Andreas Navigation[]  Navigationv • d • eGrand Theft Auto seriesGrand Theft AutoProtagonists Liberty City and New Guernsey San Andreas Vice City Characters Missions Vehicles Weapons Radio stations CheatsGrand Theft AutoLondonLondon 1969Protagonists London Characters Missions Vehicles Weapons Radio stations CheatsLondon 1961Protagonists London Manchester Characters Missions Vehicles Weapons Radio stationsGrand Theft Auto 2Claude Speed/GBC Protagonists Anywhere City Downtown Residential Industrial Characters Gangs Missions Vehicles Weapons Radio stations CheatsGrand Theft Auto III Claude Liberty City Characters Gangs Missions Vehicles Weapons Radio stations Achievements/Trophies CheatsVice CityTommy Vercetti Vice City Characters Missions Vehicles Weapons Radio stations Achievements/Trophies CheatsSan AndreasCarl Johnson State of San Andreas Los Santos • San Fierro • Las Venturas • Red County • Flint County • Whetstone • Bone County • Tierra Robada Characters Missions Gangs Vehicles Weapons Radio stations Achievements/Trophies CheatsAdvanceMike Liberty City Characters Gangs Missions Vehicles Weapons Soundtrack CheatsLiberty City StoriesToni Cipriani Liberty City Characters Gangs Missions Vehicles Weapons Radio stations CheatsVice City StoriesVictor Vance Vice City Characters Gangs Missions Vehicles Weapons Radio stations CheatsGrand Theft Auto IVNiko Bellic Liberty City Alderney Characters Gangs Missions Vehicles Weapons Radio stations Achievements/Trophies CheatsGrand Theft AutoEpisodes from Liberty CityThe Lost and DamnedJohnny Klebitz Liberty City Alderney Characters Gangs Missions Vehicles Weapons Radio stations Achievements/Trophies CheatsThe Ballad of Gay TonyLuis Fernando Lopez Liberty City Alderney Characters Gangs Missions Vehicles Weapons Radio stations Achievements/Trophies CheatsChinatown WarsHuang Lee Liberty City Characters Gangs Missions Vehicles Weapons Radio stations CheatsGrand Theft Auto VMichael De Santa Trevor Philips Franklin Clinton Southern San Andreas Los Santos County Blaine County State of North Yankton Ludendorff Characters Gangs Missions Weapons Vehicles Radio stations Achievements/Trophies CheatsGrand Theft Auto OnlineGTA Online Protagonist Crews Organizations Motorcycle Clubs Southern San Andreas Los Santos County Blaine County The Caribbean Cayo Perico Missions Jobs Gangs Vehicles Weapons Radio stations Reputation Arena Points LS Car Meet Content Updates Events Achievements/Trophies AwardsRelatedUpcoming Grand Theft Auto title Collectibles Multiplayer Modifications Controversy v • d • eWeaponsListsAll Weapons Category Beta Weapons Cutscene WeaponsTypesMelee Weapons Handguns Machine Pistols Submachine Guns Shotguns Assault Rifles Sniper Rifles Heavy Weapons Thrown Weapons Vehicle Mounted WeaponsWeapons inGTA Online GTA V Chinatown Wars GTA IV The Lost and Damned, The Ballad of Gay Tony Vice City Stories Liberty City Stories Advance GTA San Andreas GTA Vice City GTA III GTA 2 GTA and London PacksCategoriesGTA Online GTA V Chinatown Wars GTA IV The Lost and Damned, The Ballad of Gay Tony Vice City Stories Liberty City Stories Advance GTA San Andreas GTA Vice City GTA III GTA 2 GTA and London PacksRelated topicsPickups Ammu-Nation Phil's Army Surplus Phil's Place Phil Cassidy's Fully Cocked Gun Shop Stonewall J's Weapon Vehicles Shooting Ranges Drive-By Shooting Cover System v • d • eGrand Theft Auto San AndreasLocationsState of San Andreas Los Santos San Fierro Las Venturas Red County Flint County Whetstone Tierra Robada Bone CountyCharactersCarl "CJ" Johnson Sean "Sweet" Johnson Kendl Johnson Melvin "Big Smoke" Harris Lance "Ryder" Wilson Cesar Vialpando Frank Tenpenny Wu Zi Mu Mike Toreno Ken RosenbergContentMissions Vehicles Weapons Assets Characters Clothing Tattoo Parlors Radio Stations Gang WarfareInformation100% Completion Achievements/Trophies Weapon Stats Player's Stats Cheats Trailers Artworks v • d • eWeapons in Grand Theft Auto San AndreasUnarmedFist Brass KnucklesMeleeBaseball Bat Chainsaw Golf Club Katana Knife Nightstick Pool Cue ShovelHandgunDesert Eagle Pistol/9mm Silenced Pistol/9mmShotgunCombat Shotgun Shotgun Sawn-Off ShotgunSMGMicro SMG SMG Tec9AssaultAK-47 M4SniperRifle/Country Rifle Sniper RifleHeavyFlamethrower Rocket Launcher Heat-Seeking Rocket Launcher MinigunThrownGrenade Molotov Satchel Charges/Remote Explosives Tear GasConsumable ItemsFire Extinguisher Spray Can CameraGiftsCane Dildo Flowers VibratorSpecialCar Bomb Detonator Night Vision Parachute Thermal VisionOtherCrates Surface-to-Air Missile Flares Vibrator 1 Dildo 2BetaGlock Python Mac-10 MP5K PSG1 M60 Nail Bat Meat Cleaver Machete Screwdriver Sledgehammer Hammer Skateboard Stubby Shotgun Land Mine
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